While Ben is in Canada we have a number of smaller episodes entitled “Bit Drizzle” ready for your listening pleasure. In this episode the boys talk about sentient baked goods, try to take down the fraternity system and tell a lovely story about a grandma and her grand-daughter.
In their last episode before Ben heads off to Canada leaving Trevor to fend for himself for 6 weeks, the boys come up with some interesting mechanics involving a second-person action/adventure game, losing time instead of health, picking procedurally generated people out of a police lineup and finding the best way to spend one million bucks. Plus some Doctor Who thing, I don’t know.
- Elaborate Recognition
- Ideal Million
- Handy Down
- Flip Clock
- Substantial Present
- Deep Unit
This week on Bit Storm: watch our for flames as you hatch a dragon’s egg, see how large you can grow your lint ball, discover the intricacies of playing curling on a basketball court, drive a car as a small child and solve nursery rhyme crimes with Ben and Trevor.
Multiplayer backstabbing while diverting asteroids, skeleton jigsaw puzzles, avoiding the flu and images burning into your brain like an old CRT – just a few of the game mechanics in this week’s episode. Join Ben and Trevor as they Click Pitch the night away!
The Atari 2600 game ET, ducks pulling off bank heists, Stephen King’s The Dark Tower series, kiwis (the bird, not the fruit), the Dewey Decimal System and far too many secret agents; these are just a few of the ideas tackled in this week’s crop of Click Pitch games by Trevor and Ben. If you’ve ever wanted a period piece about the great video game crash of the 80s, (and really, who hasn’t thought about that at least once in their lives?), this is the episode for you!
- Fate Funeral
- Flight Ground
- Seek Tower
- Upsetting Contemporary
- Ability Park
- Cartridge Sneak
- Naughty Scholar
- Insert Library
Ben and Trevor click the night away and invent a gel based multiplayer squad shooter with Minecraft building mechanics, an alien raising simulator as metaphor for raising a human child, a Moonlighting sequel which reveals an old nemesis, plus they fight off boars to gain access to the fountain of youth and much more!
Ben and Trevor are joined by Jacob Janerka this week, creator of the wonderfully funny Paradigm! In recognition of the success of his point and click adventure, as well as the fortuitous timing of Adventure Jam 2017, we decided to do our Adventure Game Design Done Quick segment, which we haven’t done since episode 2! We each pitched a few ideas for small adventure games, and then spent the hour working through the story and puzzles. Keep your limbs inside the podcast at all times, it’s quite a trip!
Paradigm on Steam: http://store.steampowered.com/app/600370/Paradigm/
Paradigm on the web: http://www.paradigmadventure.com/
Paradigm on Facebook: https://www.facebook.com/Paradigmgame/
Jacob on Twitter: https://twitter.com/paradigmgame
Vegetables abound this week as Ben and Trevor are joined by Brendan White from fellow AGPN podcast The Hungry Gamers. We imagine a world where root vegetables are made sentient and fight their leafy above ground foes, a chalky stegosaurus tracking down fare evaders and solving a mystery, a Transformers heist game, a grisly 19th century murder mystery starring Willem Dafoe and using the Death Stranding technology, and we re-imagine The Last Of Us as a new entry into the Universal Monsters canon.
- Vegetation Hangover Wringer
- Root Celery Snarl
- Forgetful Cutting Emissary
- Robbery Battery Airplane
- Outcast Dinosaur Fare
- Disintegration Designer Nutmeg
- Rolling Raven Adornment
Reimagined: The Last Of Us 2
Hungry Gamers website: http://www.atebit.net/podcast/
Hungry Gamers on Facebook: https://www.facebook.com/weareatebit
Hungry Gamers on Twitter: https://twitter.com/weareatebit
Alone again, Trevor and Ben get a little bit silly and invent a game with analogue breathing controls, a bachelor party planning simulator, a school-based stealth game set in the 80s, and took ideas for movie tie-ins from AGPN resulting in a new Scarface game with goblins, a horror game based (very loosely) on Night Shift, and finally a good Stargate SG-1 game.
- Constitution Blowing
- Stagger Spending
- Attach Lover
- Paging Approval
- Debbie Does Dallas
- Stargate SG-1
- Night Shift
- La La Land
With the help of Daniel Mason from The S.O.A.P podcast, this week Ben and Trevor turned random words into an action adventure played in a world run by a giant totalitarian octopus, a saliva based collectible figurine game, a Lord of the Rings themed game played over the course of months with Pokemon Snap inspirations, turned The Wizard of Oz into a giant world-spanning RPG, and reimagined Cyberpunk: 2077 as a personal story experienced through the interface of an old school BBS.